The Wedlocke is a general role-based ruleset created by "Marriland" on Youtube.
In the Wedlocke, Pokémon are paired - i.e. "old couple" - together. As would be expected with married couples in real life, the wedded pairs are expected to work together as much as possible and not be separated.
Beside the two classic rules, there is a catch-limiting rule based on the current team composition, as well as a series of rules determining how paired Pokémon function.
- You must catch or obtain only the first eligible obtainable Pokémon you encounter in any route or area, with exceptions being made based on the Pokémon's gender. Fail to catch it and you get nothing for the area.
- Genderless Pokémon cannot be caught at all. (unless you are playing with a modified ruleset to allow non-binary representation)
- If you have 1, 3, or 5 Pokémon in your party, you may ignore any Pokémon encounters whose gender you have more of, e.g: if you have just one male Pokémon and two female Pokémon, you cannot catch any more female Pokémon until the count is even again (unless the rules have been altered to allow for same-sex pairs). If you have an even number of each gender, this does not apply.
- "Dupes Clause" is required, to add to the uniqueness of each Pokémon. This means you do not count any encounter against any Pokémon whose species you have already caught, which is usually determined by the Poké Ball symbol by their HP bar.
- Your Pokémon are "partnered" with each other and must fight in pairs.
- Only one male and one female can form a pair (though you may choose to alter rules to allow same-sex pairs), and once they do, it lasts until one dies or is released.
- Each Pokémon on your team can battle only alongside its partner, if it has one. Switching Pokémon out in battle is allowed, but ONLY for the Pokémon's partner.
- If a Pokémon dies in battle, its partner must avenge the fallen Pokémon or die along with them; switching to any other Pokemon is forbidden, regardless of circumstance. (In the case of Double or Triple Battles, you may have to make exceptions. Do what feels right.)
- If a Pokémon's partner dies, it can gain a new one that doesn't already have a partner (either from a PC box or a wild Pokémon).
- You cannot deposit Pokémon into your PC.
- You must release Pokémon or have them die in battle if you want to withdraw anything in your PC.
- You can freely release your Pokémon (up to you if it counts as a "death" or not), but you will probably feel like a jerk for doing it.
- If you absolutely require HM moves to get through the game, you may temporarily break this rule and deposit a pair of Pokémon in the PC for one or two HM Pokemon; however, they cannot fight or do anything other than use HM moves outside of battle, and should be removed as soon as one of your main Pokémon can use the required HM move.
- If a Pokémon which is wedded dies, its partner becomes a "lone wolf."
- A Pokémon that is a "lone wolf" must be given a new partner as soon as possible.
- If no Pokémon of the corresponding gender are available, the lone wolf must fight alone until a new partner is caught.
- If there is only one Pokémon eligible to become its partner, it must be. (For example, if a male Pokémon's partner dies, and there is only one female Pokemon in the PC, they must be paired.)
- All Pokémon must be nicknamed.
- This is to increase the bond between you and your Pokemon. They're not just randoms; they're your friends. Treat them accordingly. Also, it doesn't hurt to make a storyline that gives a story behind each couple. So go crazy. :)
- No Pokémon with the ability Oblivious may be used, as they are unable to love.