The Leglocke is a rule-based locke format originally created on Youtube by RealHipHopManiac.
The Leglocke format was created jokingly when YouTube Pokétuber "TheKingNappy" mispronounced "egglocke" as "leglocke" in a co-op Let's Play with "HoodlumScrafty". As expected, in the Leglocke format pokemon are captured according to their number of legs.
The Rules Edit
In a Leglocke variant normal Nuzlocke rules are applied, except for a few capturing rules.
- You must catch or obtain only the first eligible obtainable Pokémon you encounter in any route or area. Fail to catch it and you get nothing for the area.
- The player is only allowed to capture a pokémon that has a leg number difference of 2 or 1 from his last capture.
- Let's say your last capture was a chikorita (4 legs) then the next eligible encounter from the next route/area will need to have 2, 3, 5, or 6 legs.
- If a new area has no eligible pokémon to capture, the player may then go to another area to capture a eligible pokémon then revisit the previous area where no pokémon had been caught.
- "Dupes Clause" is recommended, to add to the uniqueness of each Pokémon. This means you do not count any encounter against any Pokémon whose species you have already caught, which is usually determined by the Poké Ball symbol by their HP bar.
Leg Counts Edit
- Pokémon like lapras who has visible "legs" but no footprint shall be identified as zero legs.
- Pokémon like weedle shall be counted as 6 legs and NOT 4 legs 2 arms.
- Once a captured pokémon evolves the leg count rule is no longer applied to the individual pokémon.
- That said, the leg count rule only applies to captured pokémon and not evolved pokémon
- All Pokémon must be nicknamed
- If one of your Pokémon faints, you must release* it... ...it is dead
*Permanently boxing a "dead" Pokemon is also acceptable for archival purposes; it still must never be used in-game after it faints.